Gargan (Common)
Species: Gargoyle. Breed: Gargan, Common. Class: Monster.
Align: Evil. Gender: 01-50: Female, 51-00: Male.
Level: 1-D8. Damage-Points: 1-D8 x level.
Number encountered: 1-D4 per 3 characters.
Experience-Points: 10 x level.
Characteristics:
Awareness: Hearing: 25, Sense of Smell: 26, Sixth Sense: 8, Taste: 18, Touch: 19, Vision: 26,
Charisma -: Appearance: See: "Description", Speech: 17, Constitution: 22, Coordination: 22, Dexterity: 22, Intelligence: 11, Mental-Strength: 32, Strength: 22, Wisdom: 9.
Movement:
Flying: 27. Grounded: 9. Swimming: Can't.
Luck: 20.
Oxygen-Points: 96.
Blood-Points: 66.
Attacks:
Attack descriptions: Range: Damage: Attack type:
Bite ---------- : 1 1 space (5'). 1-D8 (+1-D8 per level). Sharp.
Claws -------- : 2 1 space (5'). 1-D8 (+1-D8 per level). Sharp.
Defense: 22 Offense: 22
Treasure: %Roll needed to have money and treasure:
60+ for 1-D2 items.
Begin rolling on the UnCommon chart.
Check for each creature to have treasure.
Additional treasure checks are as follows:
6% chance of having 1-D4 random Gems each.
6% chance of having 1 random Special Gem each.
Description:
Annihilation Strike?: No. Sudden Death Strike?: Yes.
Description: Eye color: Dark-gray. Eye shape: Small and slanted. Height: 2' 6". Length: 2'-6". Posture: Avian. Skin color: Dark-gray. Skin texture: Rough. Weight: 40 Lbs.
Wing Contour: Bat-like. Wingspan: 7'-6".
This looks exactly like the common Gargoyle, though smaller.
Dislikes ----- : Mankind.
Disposition - : Mean.
Fears -------- : None.
Habitat ------ : Grasslands and forests.
Immunities - : Beguile, Charm, Fear.
Life-span --- : 280 years.
Likes -------- : Gems.
Needs ------- : Basic needs of life (food, water, shelter, etc.).
Note --------- : Common Gargan thrive on conflict, just as their cousins, the Lesser Gargan, and are highly aggressive. If a Common Gargan realizes there is a Healer or Druid class present, it will attempt to subdue, capture and make it a slave.
Special Abilities:
Night-Vision (as the Psychic's spell).
Special Defenses:
Damage-Reduction: 2 to physical attacks.
Resistances: Fire: 15%, Magic: 15%, Mental-attack: 15%
Natural thick, leathery skin: Roll needed to turn certain attacks:
Acid: 86+
Blunt: 86+
Cold: 86+
Electricity: 86+
Fire: 86+
Needle: 86+
Sharp: 86+
Special Offenses:
None.
Susceptibilities: None.
Weapon susceptibility: Rank-0 non-magical weapon to harm.